The PureWeb SDK provides a host of functionality for communicating between the web client and your streamed Unreal or Unity game package.
For folks new to ReactJS or integrating external inputs into game packages, getting started can be a bit daunting. In this three-part series, focused on Unreal, we will look at how to create some basic communication between the web client template and a level blueprint in your Unreal game package.
Each article will go step-by-step to ensure you have the foundational knowledge to go on and build an amazing, integrated experience on the PureWeb Reality platform!
- Part 1: Create a stateful control in the web client
- Part 2: Send a message from the web client and process it in Unreal
- Part 3: Capture a user interaction in the game, send & consume it in the web client