Streaming Frame Rate & Bandwidth Considerations OverviewStreaming frame rate (fps) is dependent on game complexity (polygon PureWeb May 9, 2024 2 min read
Setting up a Meta Quest 3 headset with the PureWeb CloudXR Client OverviewOur CloudXR streaming is available on Meta Quest 2/3/ PureWeb May 9, 2024 9 min read
Web client communication to Unity and back The PureWeb SDK provides a host of functionality for communicating PureWeb May 1, 2024 5 min read
Using the PureWeb SDK to provide authenticated stream access On the PureWeb platform, there are a number of different PureWeb Apr 25, 2024 3 min read
Projects and Models in the PureWeb Console The PureWeb console is where you manage all of your PureWeb Apr 15, 2024 3 min read